Star Citizen – Arena Commander Patch 0.9.21

  • Entwickler Cloud Imperium Games schickte wieder einmal sein “Patch”-Transportschiff auf die Reise, um alle Spielerhangars anzufliegen und Kunde über den Arena Commander Patch 0.9.21 zu bringen. Unter anderem wurden Probleme mit Sounds und Texturen behoben, sowie*das neue Liquor-Cabinet-Flare-Item und 315p-Schiffe als nutzbare Raumschiffe im Arena-Commander-Modul eingebunden.Nachfolgend findet ihr die Patchnotes, um euch alles noch einmal, oder auch zweimal durchzulesen.

    ADDITIONS
    [INDENT]315p is able to be flown in Arena Commander
    Added Liquor Cabinet flare item
    [/INDENT]BALANCE/TWEAKS
    [INDENT]SHIPS
    [INDENT]With all of the variants of the 300 series now playable, the default loadout for the ships are being adjusted so that they fit better into their intended roles but can still have their loadout be edited for other functions.
    [/INDENT]300i
    [INDENT]Nose gun removed from default loadout
    Missiles removed from default loadout
    [/INDENT]350r
    [INDENT]Nose gun removed from default loadout
    Missile racks can now be equipped. Default loadout still empty
    [/INDENT]WEAPONS
    [INDENT]Ballistic ammo boxes have had their ammunition damage and ammunition totals adjusted.
    [/INDENT]25 mm (used in 9-Series Longsword )
    [INDENT]Max ammo reduced
    Damage decreased
    [/INDENT]35 mm (used in 11-Series Broadsword)
    [INDENT]Max ammo reduced
    Damage increased
    [/INDENT]60 mm (Used in Sledge II)
    [INDENT]Max ammo reduced
    [/INDENT]CONTROLS
    [INDENT]ESP adjusted to behave more consistently across different hardware setups
    Virtual Joystick adjusted to allow for more precise control
    [/INDENT][/INDENT]FIXES
    [INDENT]Fixed control audio for 300 series
    Fixed missing thrusters that were causing 300 series to maneuver poorly
    Fixed 325a loading into Arena Commander with 300i textures
    Fixed Gladius canopy sinking downward when used
    Fixed weapon mounts allowing ships to use larger than intended weapons
    Fixed Jukebox screen dropping out when getting too close in Self Land hangar
    Fixed Jukebox screen being visible through Arena Commander menu
    Fixed outdated sound bank for Self Land (discount) hangar
    Fixed a movement delay issue that occurred when using virtual joystick control mode with mouse
    Fixed an issue where hangar geometry would drop out when viewed through catwalks
    [/INDENT]KNOWN ISSUES
    [INDENT]300i will occasionally ignore custom loadouts and enter a match with its stock weapons loadout
    315p jump scanner and jump engine appear as polyhedron in holo table
    350r targeting reticle is larger than intended when locked onto by another ship
    Redeemer has multiple objects that cannot be used
    Sure Grip Tractor beam does not function
    Vanduul ships can have missing geometry in some damage states
    Arena commander ship selection scroll bar is invisible and can only be used with a mouse wheel
    Overclocking video cards can cause the game to crash
    [/INDENT]Quelle: Star Citizen



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